![]() ![]() All have a touch of the strange and avant-garde about them. Much like a traditional exhibition, you'll weave your way throughout the exhibits, casually glancing past some, stopping to actively interact with others. That's the thing about Kid A Mnesia, though the usual rules don't apply. Why on earth would I turn towards the scary red light when everything I know (read: not much) about codes and semiotics tells me I should be running from it? Sometimes the colour red is even video game shorthand for "something scary is about to happen". In the distance burns a bright red fluorescent light but, well, that can't be the way I'm supposed to go, can it? Red means it's an exit, not an entry point - entryways typically glow green. ![]() Your experience kicks off beneath the angry canopy of a 2D, hand-scribbled forest, the trunks of dark, broody trees stretching endlessly upwards towards a colourless sky, their limbs jutting off at acute angles to tangle with - and jab at - each other. Watch on YouTube Kid A Mnesia: Exhibition's reveal trailer from the PlayStation Showcase. ![]() A partnership between Epic and alt-rock band Radiohead, Kid A Mnesia is more a visual and aural experience than a traditional game, an interactive music video through which you can experience Radiohead's music alongside the trippy artwork of singer Thom Yorke and the band's long-standing cover artist, Stanley Donwood.
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